hush/vendor/google.golang.org/protobuf/proto/proto.go
jx12n 4d9a26498e hush: one-time secret links the server cannot read
Paste a secret, get a link, send it. The first person to open it and press
Reveal sees the secret; the link dies at that moment. The recipient needs a
browser and nothing else — no account, no client, no installed tooling.

The server cannot read what it stores. AES-256-GCM happens in the browser and
the key lives in the URL fragment, which browsers never transmit, so hushd
holds ciphertext and no key material. That is a property of where the key sits
rather than a promise about our conduct, which is why there is deliberately no
endpoint accepting a plaintext secret and no server-side-encryption fallback:
two guarantees behind one URL would be worse than one honest guarantee.

Three decisions carry the design:

  * GET /s/{id} touches NO storage, not even to check existence. Slack, Teams,
    WhatsApp, iMessage and Outlook Safe Links all fetch a URL before a human
    sees it, so destroying on GET would destroy most secrets in transit and the
    recipient's "already used" would be indistinguishable from interception.
    Only POST /reveal consumes. Bot user-agent detection is an arms race;
    removing the side effect from GET is not. Pinned by
    TestGettingTheRevealPageNeverConsumesTheSecret.
  * Destruction is one Redis GETDEL, which is atomic. GET-then-DEL has a window
    where two simultaneous readers both win, and for a one-time secret that
    window is the product. The store contract demands atomicity and the same
    concurrency test runs against both implementations.
  * Missing, already-revealed, expired and evicted are ONE indistinguishable
    410. Separating them would confirm to a prober that a given link was real.

The secret id IS the capability, so secret.ID is a struct whose every
accidental path — %v, %s, String(), slog, json.Marshal — emits a redacted
handle or refuses, and the raw value needs an explicit Value(). The first
version tried to prevent leaks by implementing no String() at all; its own test
caught that Go's fmt prints unexported fields anyway, so forbidding the method
had removed the control rather than the leak.

Operationally: structured JSON on stdout in the fleet's wire format, which
Vector already collects with no annotation; six hush_* metrics on the chassis
registry with no id, IP or path in any label; five alert rules wired into
vmalert. The public Ingress enumerates /, /s/ and /api/ so /metrics, /healthz
and /readyz share the port but are unreachable from the internet — no
basic-auth middleware to maintain and get wrong.

Dependencies are vendored because go-chassis is private: the Woodpecker test
step and the in-cluster Kaniko build both run -mod=vendor with GOPROXY=off and
hold no git credential.

cmd/hush-mcp is a stdio MCP server doing the same client-side crypto locally,
so using hush from an agent preserves the same guarantee as using it from a
browser.
2026-09-03 00:08:38 -06:00

46 lines
1.4 KiB
Go

// Copyright 2018 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package proto
import (
"google.golang.org/protobuf/internal/errors"
"google.golang.org/protobuf/reflect/protoreflect"
)
// Message is the top-level interface that all messages must implement.
// It provides access to a reflective view of a message.
// Any implementation of this interface may be used with all functions in the
// protobuf module that accept a Message, except where otherwise specified.
//
// This is the v2 interface definition for protobuf messages.
// The v1 interface definition is [github.com/golang/protobuf/proto.Message].
//
// - To convert a v1 message to a v2 message,
// use [google.golang.org/protobuf/protoadapt.MessageV2Of].
// - To convert a v2 message to a v1 message,
// use [google.golang.org/protobuf/protoadapt.MessageV1Of].
type Message = protoreflect.ProtoMessage
// Error matches all errors produced by packages in the protobuf module
// according to [errors.Is].
//
// Example usage:
//
// if errors.Is(err, proto.Error) { ... }
var Error error
func init() {
Error = errors.Error
}
// MessageName returns the full name of m.
// If m is nil, it returns an empty string.
func MessageName(m Message) protoreflect.FullName {
if m == nil {
return ""
}
return m.ProtoReflect().Descriptor().FullName()
}