Paste a secret, get a link, send it. The first person to open it and press
Reveal sees the secret; the link dies at that moment. The recipient needs a
browser and nothing else — no account, no client, no installed tooling.
The server cannot read what it stores. AES-256-GCM happens in the browser and
the key lives in the URL fragment, which browsers never transmit, so hushd
holds ciphertext and no key material. That is a property of where the key sits
rather than a promise about our conduct, which is why there is deliberately no
endpoint accepting a plaintext secret and no server-side-encryption fallback:
two guarantees behind one URL would be worse than one honest guarantee.
Three decisions carry the design:
* GET /s/{id} touches NO storage, not even to check existence. Slack, Teams,
WhatsApp, iMessage and Outlook Safe Links all fetch a URL before a human
sees it, so destroying on GET would destroy most secrets in transit and the
recipient's "already used" would be indistinguishable from interception.
Only POST /reveal consumes. Bot user-agent detection is an arms race;
removing the side effect from GET is not. Pinned by
TestGettingTheRevealPageNeverConsumesTheSecret.
* Destruction is one Redis GETDEL, which is atomic. GET-then-DEL has a window
where two simultaneous readers both win, and for a one-time secret that
window is the product. The store contract demands atomicity and the same
concurrency test runs against both implementations.
* Missing, already-revealed, expired and evicted are ONE indistinguishable
410. Separating them would confirm to a prober that a given link was real.
The secret id IS the capability, so secret.ID is a struct whose every
accidental path — %v, %s, String(), slog, json.Marshal — emits a redacted
handle or refuses, and the raw value needs an explicit Value(). The first
version tried to prevent leaks by implementing no String() at all; its own test
caught that Go's fmt prints unexported fields anyway, so forbidding the method
had removed the control rather than the leak.
Operationally: structured JSON on stdout in the fleet's wire format, which
Vector already collects with no annotation; six hush_* metrics on the chassis
registry with no id, IP or path in any label; five alert rules wired into
vmalert. The public Ingress enumerates /, /s/ and /api/ so /metrics, /healthz
and /readyz share the port but are unreachable from the internet — no
basic-auth middleware to maintain and get wrong.
Dependencies are vendored because go-chassis is private: the Woodpecker test
step and the in-cluster Kaniko build both run -mod=vendor with GOPROXY=off and
hold no git credential.
cmd/hush-mcp is a stdio MCP server doing the same client-side crypto locally,
so using hush from an agent preserves the same guarantee as using it from a
browser.
247 lines
6.8 KiB
Go
247 lines
6.8 KiB
Go
package store_test
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import (
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"context"
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"errors"
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"os"
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"sync"
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"testing"
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"time"
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"github.com/orchard9/hush/internal/secret"
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"github.com/orchard9/hush/internal/store"
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)
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// One contract, two implementations. The suite runs against Memory always and
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// against Redis whenever HUSH_TEST_REDIS_URL is set (`make test-redis`, and CI
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// where a Redis service is available).
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//
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// Running the SAME assertions against both is the point: Memory exists so
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// handler tests need no container, and it is only trustworthy if it is held to
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// the behaviour Redis actually has — including that an expired key may be
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// overwritten and that Take is atomic.
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func eachStore(t *testing.T, fn func(t *testing.T, s store.Store)) {
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t.Helper()
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t.Run("memory", func(t *testing.T) {
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fn(t, store.NewMemory())
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})
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url := os.Getenv("HUSH_TEST_REDIS_URL")
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if url == "" {
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t.Log("HUSH_TEST_REDIS_URL unset: skipping the Redis half of the contract suite")
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return
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}
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t.Run("redis", func(t *testing.T) {
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r, err := store.NewRedis(url)
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if err != nil {
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t.Fatalf("dial redis: %v", err)
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}
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t.Cleanup(func() { _ = r.Close() })
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if err := r.Ping(context.Background()); err != nil {
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t.Fatalf("ping redis at %s: %v", url, err)
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}
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fn(t, r)
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})
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}
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func newID(t *testing.T) secret.ID {
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t.Helper()
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id, err := secret.NewID()
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if err != nil {
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t.Fatal(err)
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}
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return id
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}
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func TestPutThenTakeReturnsTheCiphertextExactlyOnce(t *testing.T) {
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eachStore(t, func(t *testing.T, s store.Store) {
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ctx := context.Background()
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id := newID(t)
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const ct = "bm9uY2UtYW5kLWNpcGhlcnRleHQ"
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if err := s.Put(ctx, id, ct, time.Minute); err != nil {
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t.Fatalf("Put: %v", err)
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}
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got, err := s.Take(ctx, id)
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if err != nil {
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t.Fatalf("first Take: %v", err)
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}
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if got != ct {
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t.Fatalf("first Take = %q, want %q", got, ct)
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}
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// The whole product: the second read must find nothing.
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if _, err := s.Take(ctx, id); !errors.Is(err, store.ErrGone) {
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t.Fatalf("second Take = %v, want ErrGone — the secret was not destroyed", err)
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}
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})
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}
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func TestTakeOfAnUnknownIDIsGone(t *testing.T) {
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eachStore(t, func(t *testing.T, s store.Store) {
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if _, err := s.Take(context.Background(), newID(t)); !errors.Is(err, store.ErrGone) {
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t.Fatalf("Take(unknown) = %v, want ErrGone", err)
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}
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})
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}
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func TestPutRefusesToOverwriteALiveSecret(t *testing.T) {
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eachStore(t, func(t *testing.T, s store.Store) {
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ctx := context.Background()
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id := newID(t)
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if err := s.Put(ctx, id, "first", time.Minute); err != nil {
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t.Fatal(err)
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}
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// At 256 bits this cannot happen by chance, so if it ever does it is an
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// id-generation bug. Destroying the live secret instead of reporting it
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// would lose a secret someone is waiting on.
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if err := s.Put(ctx, id, "second", time.Minute); !errors.Is(err, store.ErrIDCollision) {
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t.Fatalf("second Put = %v, want ErrIDCollision", err)
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}
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got, err := s.Take(ctx, id)
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if err != nil || got != "first" {
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t.Fatalf("Take after refused overwrite = (%q, %v), want (\"first\", nil)", got, err)
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}
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})
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}
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// Exactly one winner under concurrency. This is why the store contract demands
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// an atomic read-and-destroy: a GET followed by a DEL has a window in which two
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// readers both receive the plaintext, and for a one-time secret that window is
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// the entire guarantee.
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func TestConcurrentTakesProduceExactlyOneWinner(t *testing.T) {
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eachStore(t, func(t *testing.T, s store.Store) {
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ctx := context.Background()
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const racers = 32
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for round := range 20 {
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id := newID(t)
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if err := s.Put(ctx, id, "only-once", time.Minute); err != nil {
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t.Fatalf("round %d Put: %v", round, err)
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}
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var (
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wg sync.WaitGroup
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mu sync.Mutex
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wins int
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gone int
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othererr error
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start = make(chan struct{})
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)
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for range racers {
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wg.Add(1)
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go func() {
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defer wg.Done()
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<-start // release them together to maximise the overlap
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v, err := s.Take(ctx, id)
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mu.Lock()
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defer mu.Unlock()
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switch {
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case err == nil && v == "only-once":
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wins++
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case errors.Is(err, store.ErrGone):
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gone++
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default:
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othererr = err
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}
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}()
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}
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close(start)
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wg.Wait()
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if othererr != nil {
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t.Fatalf("round %d: unexpected error from Take: %v", round, othererr)
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}
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if wins != 1 {
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t.Fatalf("round %d: %d goroutines received the secret, want exactly 1 (%d saw gone)", round, wins, gone)
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}
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if gone != racers-1 {
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t.Fatalf("round %d: %d saw gone, want %d", round, gone, racers-1)
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}
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}
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})
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}
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func TestAnExpiredSecretIsGoneAndItsIDIsReusable(t *testing.T) {
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// Driven by a fake clock so this does not sleep. The Redis half of the
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// contract is covered by TestRedisHonoursTTL below, which uses a short real
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// TTL because Redis owns that clock.
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now := time.Now()
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s := store.NewMemoryAt(func() time.Time { return now })
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ctx := context.Background()
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id := newID(t)
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if err := s.Put(ctx, id, "vanishing", time.Minute); err != nil {
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t.Fatal(err)
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}
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now = now.Add(time.Minute + time.Second)
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if _, err := s.Take(ctx, id); !errors.Is(err, store.ErrGone) {
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t.Fatalf("Take after expiry = %v, want ErrGone", err)
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}
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// Redis treats an expired key as absent, so Put must succeed here. A
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// memory store that refused would pass tests Redis fails.
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if err := s.Put(ctx, id, "reused", time.Minute); err != nil {
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t.Fatalf("Put over an expired key = %v, want nil (Redis SET NX succeeds on an expired key)", err)
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}
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}
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func TestRedisHonoursTTL(t *testing.T) {
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url := os.Getenv("HUSH_TEST_REDIS_URL")
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if url == "" {
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t.Skip("HUSH_TEST_REDIS_URL unset")
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}
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r, err := store.NewRedis(url)
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if err != nil {
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t.Fatal(err)
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}
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t.Cleanup(func() { _ = r.Close() })
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ctx := context.Background()
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id := newID(t)
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// Redis EX takes whole seconds, so 1s is the shortest observable TTL.
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if err := r.Put(ctx, id, "brief", time.Second); err != nil {
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t.Fatal(err)
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}
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time.Sleep(1500 * time.Millisecond)
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if _, err := r.Take(ctx, id); !errors.Is(err, store.ErrGone) {
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t.Fatalf("Take after the TTL elapsed = %v, want ErrGone", err)
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}
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}
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func TestRedisRateLimitCountsWithinAWindowAndThenRefuses(t *testing.T) {
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url := os.Getenv("HUSH_TEST_REDIS_URL")
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if url == "" {
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t.Skip("HUSH_TEST_REDIS_URL unset")
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}
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r, err := store.NewRedis(url)
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if err != nil {
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t.Fatal(err)
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}
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t.Cleanup(func() { _ = r.Close() })
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ctx := context.Background()
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// A unique key per run so a re-run is not throttled by the previous one.
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id := newID(t)
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key := "test-" + id.LogHandle()
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for i := 1; i <= 3; i++ {
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ok, _, err := r.AllowN(ctx, key, 3, 5*time.Second)
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if err != nil || !ok {
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t.Fatalf("call %d: AllowN = (%v, %v), want allowed", i, ok, err)
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}
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}
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ok, retry, err := r.AllowN(ctx, key, 3, 5*time.Second)
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if err != nil {
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t.Fatal(err)
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}
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if ok {
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t.Fatal("the 4th call in a limit-3 window was allowed")
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}
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if retry <= 0 || retry > 5*time.Second {
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t.Fatalf("retryAfter = %s, want a positive value inside the window", retry)
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}
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}
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