Implements all 5 phases of Foundary Studio backend:
Phase 1: Chat Persistence (8 API endpoints)
- Conversations and messages with proper cascading deletes
- PostgreSQL schema with auto-update triggers
- Full CRUD operations with structured logging
Phase 2: Blueprint Entity (5 API endpoints)
- JSONB spec storage with GIN indexes
- Flexible structured data for project specifications
- Version-controlled blueprint management
Phase 3: Architect Service (3 API endpoints)
- Conversational AI orchestration with Claude
- Multi-turn dialogue with context building
- Blueprint spec extraction from conversations
Phase 4: Work Queue Integration
- Verified existing endpoint compatibility
Phase 5: Structured Questions (6 API endpoints)
- Four question types: text, choice, multichoice, yesno
- Answer validation with proper constraints
- Conversation-linked Q&A flow
Architecture:
- Textbook hexagonal architecture (domain → port → adapter → service → handler)
- Zero external dependencies in domain layer
- Consistent error handling with proper wrapping
- Auth scopes on all routes (projects:read, projects:execute)
- Structured logging with operation context and duration tracking
- NULL-safe DTO converters throughout
Database:
- 3 new migrations (019, 020, 021)
- UUIDs for all primary keys
- Proper foreign key constraints with ON DELETE CASCADE
- Optimized indexes including partial index for unanswered questions
- Auto-update triggers for timestamps
OpenAPI Documentation:
- Complete API documentation under 'Foundary' tag
- 22 new endpoints documented with examples
- Request/response schemas for all operations
Logging Improvements:
- Added operation field to all service logs
- Added duration_ms tracking for performance monitoring
- Log response_length instead of full response content
- Consistent use of logging field constants
- Execute-then-log pattern for delete operations
Files: 32 changed, 2800+ lines added
- 7 domain models
- 3 database migrations
- 3 port interfaces
- 3 postgres adapters
- 4 services (conversation, blueprint, question, architect)
- 4 handlers with DTOs
- OpenAPI documentation
- Integration in main.go
🤖 Generated with Claude Code
Co-Authored-By: Claude <noreply@anthropic.com>
170 lines
5.1 KiB
Go
170 lines
5.1 KiB
Go
package handlers
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import (
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"errors"
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"net/http"
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"github.com/go-chi/chi/v5"
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"github.com/orchard9/rdev/internal/auth"
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"github.com/orchard9/rdev/internal/domain"
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"github.com/orchard9/rdev/internal/service"
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"github.com/orchard9/rdev/internal/validate"
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"github.com/orchard9/rdev/pkg/api"
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)
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// BlueprintsHandler handles blueprint endpoints.
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type BlueprintsHandler struct {
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blueprintService *service.BlueprintService
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}
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// NewBlueprintsHandler creates a new blueprints handler.
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func NewBlueprintsHandler(blueprintService *service.BlueprintService) *BlueprintsHandler {
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return &BlueprintsHandler{
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blueprintService: blueprintService,
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}
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}
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// Mount registers blueprint routes.
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func (h *BlueprintsHandler) Mount(r api.Router) {
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r.Route("/projects/{id}/blueprints", func(r chi.Router) {
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// Read operations
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r.With(auth.RequireScope(auth.ScopeProjectsRead, auth.ScopeAdmin)).
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Get("/", h.ListBlueprints)
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r.With(auth.RequireScope(auth.ScopeProjectsRead, auth.ScopeAdmin)).
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Get("/{blueprintId}", h.GetBlueprint)
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// Write operations
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r.With(auth.RequireScope(auth.ScopeProjectsExecute, auth.ScopeAdmin)).
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Post("/", h.CreateBlueprint)
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r.With(auth.RequireScope(auth.ScopeProjectsExecute, auth.ScopeAdmin)).
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Put("/{blueprintId}", h.UpdateBlueprint)
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r.With(auth.RequireScope(auth.ScopeProjectsExecute, auth.ScopeAdmin)).
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Delete("/{blueprintId}", h.DeleteBlueprint)
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})
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}
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// CreateBlueprintRequest is the request body for POST /projects/{id}/blueprints.
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type CreateBlueprintRequest struct {
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Name string `json:"name"`
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Description string `json:"description,omitempty"`
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Spec map[string]any `json:"spec"`
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}
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// CreateBlueprint creates a new blueprint.
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// POST /projects/{id}/blueprints
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func (h *BlueprintsHandler) CreateBlueprint(w http.ResponseWriter, r *http.Request) {
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projectID := chi.URLParam(r, "id")
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var req CreateBlueprintRequest
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if err := api.DecodeJSON(r, &req); err != nil {
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api.WriteBadRequest(w, r, "invalid request body")
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return
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}
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v := validate.New()
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v.Required(req.Name, "name")
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if err := v.Error(); err != nil {
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api.WriteBadRequest(w, r, err.Error())
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return
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}
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blueprint, err := h.blueprintService.CreateBlueprint(r.Context(), projectID, req.Name, req.Description, req.Spec)
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if err != nil {
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api.WriteInternalError(w, r, "failed to create blueprint")
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return
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}
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api.WriteCreated(w, r, toBlueprintDTO(blueprint))
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}
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// ListBlueprints returns all blueprints for a project.
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// GET /projects/{id}/blueprints
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func (h *BlueprintsHandler) ListBlueprints(w http.ResponseWriter, r *http.Request) {
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projectID := chi.URLParam(r, "id")
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blueprints, err := h.blueprintService.ListBlueprints(r.Context(), projectID)
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if err != nil {
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api.WriteInternalError(w, r, "failed to list blueprints")
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return
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}
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dtos := make([]*BlueprintDTO, len(blueprints))
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for i, b := range blueprints {
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dtos[i] = toBlueprintDTO(b)
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}
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api.WriteSuccess(w, r, map[string]any{
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"blueprints": dtos,
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"total": len(dtos),
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})
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}
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// GetBlueprint retrieves a blueprint by ID.
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// GET /projects/{id}/blueprints/{blueprintId}
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func (h *BlueprintsHandler) GetBlueprint(w http.ResponseWriter, r *http.Request) {
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blueprintID := domain.BlueprintID(chi.URLParam(r, "blueprintId"))
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blueprint, err := h.blueprintService.GetBlueprint(r.Context(), blueprintID)
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if err != nil {
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if errors.Is(err, domain.ErrBlueprintNotFound) {
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api.WriteNotFound(w, r, "blueprint not found")
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return
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}
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api.WriteInternalError(w, r, "failed to get blueprint")
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return
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}
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api.WriteSuccess(w, r, toBlueprintDTO(blueprint))
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}
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// UpdateBlueprintRequest is the request body for PUT /projects/{id}/blueprints/{blueprintId}.
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type UpdateBlueprintRequest struct {
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Name string `json:"name"`
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Description string `json:"description,omitempty"`
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Spec map[string]any `json:"spec"`
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}
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// UpdateBlueprint updates a blueprint.
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// PUT /projects/{id}/blueprints/{blueprintId}
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func (h *BlueprintsHandler) UpdateBlueprint(w http.ResponseWriter, r *http.Request) {
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blueprintID := domain.BlueprintID(chi.URLParam(r, "blueprintId"))
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var req UpdateBlueprintRequest
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if err := api.DecodeJSON(r, &req); err != nil {
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api.WriteBadRequest(w, r, "invalid request body")
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return
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}
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if err := h.blueprintService.UpdateBlueprint(r.Context(), blueprintID, req.Name, req.Description, req.Spec); err != nil {
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if errors.Is(err, domain.ErrBlueprintNotFound) {
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api.WriteNotFound(w, r, "blueprint not found")
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return
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}
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api.WriteInternalError(w, r, "failed to update blueprint")
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return
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}
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api.WriteSuccess(w, r, map[string]any{
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"message": "blueprint updated",
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})
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}
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// DeleteBlueprint deletes a blueprint.
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// DELETE /projects/{id}/blueprints/{blueprintId}
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func (h *BlueprintsHandler) DeleteBlueprint(w http.ResponseWriter, r *http.Request) {
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blueprintID := domain.BlueprintID(chi.URLParam(r, "blueprintId"))
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if err := h.blueprintService.DeleteBlueprint(r.Context(), blueprintID); err != nil {
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if errors.Is(err, domain.ErrBlueprintNotFound) {
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api.WriteNotFound(w, r, "blueprint not found")
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return
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}
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api.WriteInternalError(w, r, "failed to delete blueprint")
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return
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}
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api.WriteSuccess(w, r, map[string]any{
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"message": "blueprint deleted",
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})
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}
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