# Signals **Last Updated:** 2026-02-19 **Confidence:** High ## Summary Signals are typed, timestamped event streams attached to entity signal ledgers. The database natively understands signal semantics: velocity (rate of change), decay (exponential or linear, configurable per type), and windowed aggregation (last hour, day, 7 days, all time). **Key Facts:** - Signals are NOT fields — they are streams with temporal semantics - Decay half-lives are declared in schema, applied at query time - Velocity is computed natively (rate of new events in a window) - Windowed aggregation: 1h, 24h, 7d, all-time windows are first-class - Negative signals (skip, hide, block) are equal citizens with positive signals - Signal writes are atomic transactions updating item ledger, user preference vector, and relationship weights in one commit **File Pointer:** `VISION.md:39-41`, `USE_CASES.md:669-711` (Appendix C) ## Signal Categories | Category | Examples | Decay | |----------|----------|-------| | Positive engagement | view, like, share, completion | slow-medium | | Negative engagement | skip, hide, block, not_interested | fast-permanent | | Relationship | follow, unfollow, interaction_weight | slow-permanent | | Quality | completion ratio, dwell_time, replay | slow-medium | | Recommendation | autoplay_accept/reject, search_click | medium | | Notification | notification_open, notification_dismiss | slow-medium | ## Related Topics - [Entities](./entities.md) - [Ranking Profiles](./ranking-profiles.md)