Resolves every finding in docs/reviews/M0-M10-code-review-2026-06-08-pass2.md across the engine, network, server, and CLI crates: session restore, replication/CRDT, WAL format and recovery, storage indexes, query/ranking executors, cohort/community governance, and scatter-gather routing. Adds regression tests: - review_pass2_creator_search_filter - review_pass2_d_replication - review_pass2_query_for_session - review_pass2_storage_indexes_bitmap_cache - review_pass2_zone_a_sessions Verified: cargo clippy -D warnings and full test suite green across all crates.
285 lines
12 KiB
Rust
285 lines
12 KiB
Rust
//! Pure scoring formulas.
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//!
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//! Every function in this module is a stateless mathematical formula: it takes
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//! numeric inputs and returns a score. No I/O, no struct methods, no ledger
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//! access. This makes the formulas independently testable and trivially
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//! verifiable against their source definitions.
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/// Additive weight applied to the creator-interaction boost.
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///
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/// When a user has interacted with a creator, items from that creator receive
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/// an additive score boost of `interaction_weight * INTERACTION_BOOST_WEIGHT`
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/// before normalization. 0.3 is a tuning constant that keeps interaction
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/// boosts meaningful without overwhelming the base signal score.
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pub(super) const INTERACTION_BOOST_WEIGHT: f64 = 0.3;
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/// Weight applied to a candidate's normalized retrieval (fused RRF) relevance
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/// score when seeding the base of [`super::ProfileExecutor::compute_raw_score`].
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///
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/// On the SEARCH path the fused RRF score from Stage 1c is the *primary* ordering
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/// signal (see `builtins::search`: "the fused RRF score from Stage 1c is the
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/// primary ordering signal; the profile adds a small quality overlay on top");
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/// the profile contributes only a light quality overlay. The default `search`
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/// profile's overlay is `view*0.5 + like*0.8` over `DecayScore` reads. Crucially,
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/// a `DecayScore` is a *running sum*, not a `[0, 1]` quantity, so the overlay for
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/// a lightly-engaged item is already on the order of `~1.0`–`1.5`.
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///
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/// For the fused order to remain the anchor (rather than a co-equal term that
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/// popularity can overturn), the relevance seed must out-scale that light overlay
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/// by a wide margin. With relevance pre-normalized to `[0, 1]` by the caller, a
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/// weight of `10.0` puts the relevance contribution in `[0, 10]` -- an order of
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/// magnitude above the light overlay -- so the most-relevant document leads and
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/// the quality overlay only reorders candidates of near-equal relevance (tie
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/// breaking), exactly as the documented contract requires. It is deliberately
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/// *not* unbounded: a genuinely strong quality overlay on a heavily-engaged item
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/// can still nudge near-tied results, which is the intended overlay behavior.
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pub(super) const RELEVANCE_BASE_WEIGHT: f64 = 10.0;
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/// Additive weight applied to the preference-vector cosine boost.
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///
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/// When a candidate carries a content embedding, its cosine similarity to the
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/// user's preference vector (in `[-1.0, 1.0]`) is multiplied by this weight and
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/// added to the score before normalization. 0.3 mirrors
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/// [`INTERACTION_BOOST_WEIGHT`] so embedding affinity and creator affinity
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/// contribute on the same scale without overwhelming the base signal score.
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pub(super) const PREFERENCE_BOOST_WEIGHT: f64 = 0.3;
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/// Hot: `log10(max(upvotes - downvotes, 1)) / (age_hours + 2)^gravity`
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pub(super) fn hot_score(views: f64, age_hours: f64, gravity: f64) -> f64 {
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views.max(1.0).log10() / (age_hours + 2.0).powf(gravity)
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}
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/// Trending: weighted sum of view and share velocity.
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pub(super) fn trending_score(view_velocity: f64, share_velocity: f64) -> f64 {
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2.0f64.mul_add(share_velocity, view_velocity)
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}
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/// Controversial: `(pos * neg) / (pos + neg)^2`
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pub(super) fn controversial_score(pos: f64, neg: f64) -> f64 {
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let denom = (pos + neg).powi(2);
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if denom < f64::EPSILON {
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0.0
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} else {
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(pos * neg) / denom
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}
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}
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/// Hidden gems: `quality / log10(view_count + 10)`
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pub(super) fn hidden_gems_score(quality: f64, view_count: f64) -> f64 {
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quality / (view_count + 10.0).log10()
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}
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/// Shuffle pseudo-random draw in `[0, 1)` from a per-(user, minute, item) seed.
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///
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/// Spec §11.6: `shuffle_score(item) = random(seed) * quality_weight(item)` with
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/// `seed = hash(user_id, timestamp_minute)` — "same results for same user within
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/// 1 minute". The item id is folded into the hash *after* the seed so the per-item
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/// draw varies within a single seed (otherwise every item would share one random
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/// value and `quality_weight` alone would order them, collapsing the random
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/// sampling the mode exists to provide). Holding `(user_id, timestamp_minute)`
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/// fixed makes the whole permutation reproducible across a page refresh, and
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/// changing the user *or* crossing a minute boundary reshuffles — exactly the
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/// "deterministic within short time windows" contract.
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///
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/// `user_id == 0` is the anonymous / no-user case (RETRIEVE without `FOR USER`):
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/// the draw is then a stable per-minute global permutation rather than per-user
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/// variety, which is the best we can do without a user identity.
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pub(super) fn shuffle_random(user_id: u64, timestamp_minute: u64, entity_id: u64) -> f64 {
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// Divide by 2^64 (named constant; `u64::MAX as f64` rounds to 2^64 anyway) so
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// the result is in [0, 1) — a uniform pseudo-random draw seeded by the tuple.
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const TWO_POW_64: f64 = 18_446_744_073_709_551_616.0;
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let mut hasher = blake3::Hasher::new();
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hasher.update(&user_id.to_le_bytes());
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hasher.update(×tamp_minute.to_le_bytes());
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hasher.update(&entity_id.to_le_bytes());
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let hash = hasher.finalize();
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let bytes = hash.as_bytes();
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let arr: [u8; 8] = [
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bytes[0], bytes[1], bytes[2], bytes[3], bytes[4], bytes[5], bytes[6], bytes[7],
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];
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let v = u64::from_le_bytes(arr);
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#[allow(clippy::cast_precision_loss)]
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{
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v as f64 / TWO_POW_64
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}
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}
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/// Shuffle quality score (spec §11.6):
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/// `completion_rate * 0.5 + like_ratio * 0.3 + log10(views + 1) * 0.2`.
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///
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/// Inputs are read from the ledger by the caller: `completion_rate` is the
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/// `completion` running decay score clamped to `[0, 1]`, `like_ratio` is
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/// `likes / (views + 1)` clamped to `[0, 1]`, and `views` is the all-time view
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/// count. A floor of `0.0` guards against a degenerate negative composite so the
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/// `sqrt` in `shuffle_quality_weight` is always real.
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pub(super) fn shuffle_quality_score(completion_rate: f64, like_ratio: f64, views: f64) -> f64 {
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let log_views = (views + 1.0).log10();
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completion_rate
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.mul_add(0.5, like_ratio.mul_add(0.3, log_views * 0.2))
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.max(0.0)
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}
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/// Shuffle quality weight: `sqrt(quality_score)` (spec §11.6). High-quality items
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/// get a larger multiplier on their random draw, so they are *more likely* to
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/// surface without being guaranteed. A zero-quality item keeps a weight of 0 and
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/// therefore scores 0 (sorted last among shuffled items), matching the spec's
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/// "high-quality items are more likely to appear but not guaranteed".
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pub(super) fn shuffle_quality_weight(quality_score: f64) -> f64 {
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quality_score.max(0.0).sqrt()
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}
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/// Haversine great-circle distance in kilometres.
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///
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/// Computes the shortest-path distance between two points on the Earth's
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/// surface given their latitude and longitude in decimal degrees.
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#[must_use]
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pub fn haversine_km(lat1: f64, lng1: f64, lat2: f64, lng2: f64) -> f64 {
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const R: f64 = 6371.0; // Earth's mean radius in km
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let dlat = (lat2 - lat1).to_radians();
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let dlng = (lng2 - lng1).to_radians();
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let a = (lat1.to_radians().cos() * lat2.to_radians().cos())
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.mul_add((dlng / 2.0).sin().powi(2), (dlat / 2.0).sin().powi(2));
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2.0 * R * a.sqrt().asin()
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}
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// -- Tests --------------------------------------------------------------------
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#[cfg(test)]
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#[allow(clippy::unwrap_used, clippy::float_cmp)]
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mod tests {
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use super::*;
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#[test]
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fn score_hot_decays_older_candidates() {
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// hot_score = log10(max(views, 1)) / (age_hours + 2)^gravity.
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// Older content (more hours) scores lower than newer with equal views.
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let gravity = 1.8_f64;
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let score_new = hot_score(50.0, 2.0, gravity);
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let score_old = hot_score(50.0, 48.0, gravity);
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assert!(
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score_new > score_old,
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"newer content should score higher than older content with the same view count"
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);
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}
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#[test]
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fn score_trending_uses_velocity() {
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// trending_score = view_velocity + 2.0 * share_velocity.
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// Positive velocity inputs yield a positive score.
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let score = trending_score(2.0, 1.0);
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assert!(score > 0.0);
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assert_eq!(trending_score(0.0, 0.0), 0.0);
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}
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#[test]
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fn controversial_peaks_at_balanced_pos_neg() {
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// controversial_score = (pos*neg) / (pos+neg)^2, which is maximized at
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// pos == neg (value 0.25) and falls off as the split skews either way.
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let balanced = controversial_score(50.0, 50.0);
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let skewed = controversial_score(90.0, 10.0);
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let one_sided = controversial_score(100.0, 0.0);
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assert!(
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(balanced - 0.25).abs() < 1e-9,
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"balanced pos/neg should peak at 0.25, got {balanced}"
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);
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assert!(
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balanced > skewed,
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"balanced ({balanced}) should outscore skewed ({skewed})"
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);
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assert!(
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skewed > one_sided,
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"skewed ({skewed}) should outscore one-sided ({one_sided})"
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);
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}
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#[test]
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fn controversial_zero_when_no_signals() {
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// Guarded denominator: no pos and no neg -> 0.0, not NaN.
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let score = controversial_score(0.0, 0.0);
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assert_eq!(score, 0.0);
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assert!(score.is_finite());
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}
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#[test]
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fn hidden_gems_rewards_quality_at_low_views() {
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// hidden_gems_score = quality / log10(view_count + 10). For equal quality,
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// a low-view item outscores a high-view one (the "undiscovered" bonus).
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let low_views = hidden_gems_score(0.8, 0.0);
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let high_views = hidden_gems_score(0.8, 1000.0);
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assert!(
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low_views > high_views,
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"low-view gem ({low_views}) should outscore high-view item ({high_views})"
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);
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// At view_count=0, denominator is log10(10) = 1, so score == quality.
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assert!(
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(low_views - 0.8).abs() < 1e-9,
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"score at 0 views should equal quality"
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);
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}
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#[test]
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fn shuffle_random_is_stable_for_fixed_seed_and_in_unit_range() {
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// Spec §11.6: the draw is deterministic for a fixed (user, minute, item)
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// tuple and lies in [0, 1).
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let a = shuffle_random(42, 1000, 7);
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let b = shuffle_random(42, 1000, 7);
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assert_eq!(a, b, "same (user, minute, item) must give the same draw");
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assert!((0.0..1.0).contains(&a), "draw must be in [0, 1), got {a}");
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}
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#[test]
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fn shuffle_random_varies_by_user_minute_and_item() {
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// Changing any seed component changes the draw (no fixed global hash).
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let base = shuffle_random(1, 100, 9);
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assert_ne!(base, shuffle_random(2, 100, 9), "user must change the draw");
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assert_ne!(
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base,
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shuffle_random(1, 101, 9),
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"minute must change the draw"
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);
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assert_ne!(base, shuffle_random(1, 100, 8), "item must change the draw");
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}
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#[test]
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fn shuffle_quality_weight_rewards_quality() {
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// quality_weight = sqrt(quality_score); higher quality -> larger weight.
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let low = shuffle_quality_weight(shuffle_quality_score(0.1, 0.0, 1.0));
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let high = shuffle_quality_weight(shuffle_quality_score(1.0, 1.0, 1000.0));
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assert!(high > low, "higher quality must yield a larger weight");
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// Zero quality -> zero weight -> a zero shuffle score (sorted last).
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assert_eq!(
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shuffle_quality_weight(shuffle_quality_score(0.0, 0.0, 0.0)),
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0.0
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);
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// Weight is always real (the quality floor guards the sqrt).
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assert!(shuffle_quality_weight(shuffle_quality_score(0.0, 0.0, 0.0)).is_finite());
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}
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#[test]
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fn haversine_same_point_is_zero() {
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let d = haversine_km(40.7128, -74.0060, 40.7128, -74.0060);
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assert!(d.abs() < 1e-6, "same point should be 0 km, got {d}");
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}
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#[test]
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fn haversine_nyc_to_london() {
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// NYC (40.7128, -74.0060) to London (51.5074, -0.1278)
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// Expected: ~5570 km
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let d = haversine_km(40.7128, -74.0060, 51.5074, -0.1278);
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assert!(
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(5500.0..5650.0).contains(&d),
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"NYC to London should be ~5570 km, got {d}"
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);
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}
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#[test]
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fn haversine_antipodes() {
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// North pole (90, 0) to south pole (-90, 0) = half circumference ~20015 km
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let d = haversine_km(90.0, 0.0, -90.0, 0.0);
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assert!(
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(20_000.0..20_040.0).contains(&d),
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"pole to pole should be ~20015 km, got {d}"
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);
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}
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}
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