Milestone 8 (phases 1-4): - Shard-aware WAL segment naming, BatchHeader v2, ShardRouter - Transport trait, InProcessTransport, WalShipper, FollowerDb - HLC, PNCounter, LWWRegister, CrdtSignalState, ReconciliationEngine - Session replication bridge with SeqNo/HWM, idempotency store Forage application: - Multi-source discovery engine with MAB exploration - Embedding-based label system, server handlers, UI refresh Other: - QUICKSTART.md, README.md, milestone-8 planning docs - Hard negative union semantics, RLHF export enhancements - Recovery benchmark and visibility test expansions - Split 8 oversized source files per CODING_GUIDELINES §9 Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
318 lines
13 KiB
Rust
318 lines
13 KiB
Rust
//! Cache-line-aligned, lock-free per-entity signal state for the hot path.
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//!
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//! `HotSignalState` is the single hottest struct in `TidalDB`'s ranking pipeline.
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//! Every ranking query touches it for every candidate entity. The design is
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//! driven by three constraints:
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//!
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//! 1. **Cache-line alignment** -- one entity's signal state never shares a cache
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//! line with another, eliminating false sharing under concurrent reads.
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//! 2. **Lock-free updates** -- signal ingestion uses CAS loops on individual
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//! decay scores, so readers are never blocked by writers.
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//! 3. **O(1) running decay** -- scores are maintained incrementally via the
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//! identity `S(t) = S(prev) * exp(-lambda * dt) + weight`, avoiding
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//! re-summation of the full event history.
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//!
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//! # Memory ordering rationale
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//!
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//! - `last_update_ns` loads use `Acquire` to establish happens-before with the
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//! writer's `Release` store, ensuring all prior score CAS operations are visible.
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//! - `last_update_ns` CAS success uses `Release` to make all prior score writes
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//! visible to readers who subsequently `Acquire` the timestamp.
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//! - `last_update_ns` CAS failure uses `Relaxed` because we discard the result
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//! on failure (a concurrent writer already advanced the timestamp).
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//! - `decay_scores[i]` loads use `Acquire` to see the latest CAS'd value.
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//! - `decay_scores[i]` CAS success uses `AcqRel` -- `Release` makes the new
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//! score visible, `Acquire` loads the freshest competing value.
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//! - `decay_scores[i]` CAS failure uses `Acquire` to load the freshest
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//! competing write for the next retry iteration.
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use std::fmt;
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use std::sync::atomic::{AtomicU64, Ordering};
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/// Maximum number of concurrent decay rates tracked per entity-signal pair.
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pub const MAX_DECAY_RATES: usize = 3;
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/// Bit 0 of `flags`: velocity tracking is enabled for this signal.
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const FLAG_VELOCITY_ENABLED: u16 = 0x0001;
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/// Per-entity, per-signal-type hot state for the ranking pipeline.
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///
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/// Fits exactly one cache line (64 bytes). All mutable fields are atomic,
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/// enabling lock-free concurrent reads and writes. Immutable fields
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/// (`entity_id`, `signal_type_id`, `flags`) are set at construction and
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/// never modified.
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#[repr(C, align(64))]
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pub struct HotSignalState {
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/// Immutable after construction. Identifies the entity this state belongs to.
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entity_id: u64,
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/// Nanosecond timestamp of the most recent in-order signal event processed.
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/// Updated only when a new event's timestamp exceeds the current value.
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last_update_ns: AtomicU64,
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/// Immutable after construction. Identifies the signal type.
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signal_type_id: u16,
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/// Immutable after construction. Bit flags (see `FLAG_VELOCITY_ENABLED`).
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flags: u16,
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/// Padding to maintain field alignment.
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_pad0: [u8; 4],
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/// Running exponentially-decayed scores, one per decay rate.
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/// Stored as `f64::to_bits()` for atomic CAS.
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decay_scores: [AtomicU64; 3],
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/// Padding to fill the cache line to exactly 64 bytes.
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_pad1: [u8; 16],
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}
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// Compile-time assertions: struct must be exactly one cache line.
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const _SIZE: () = assert!(std::mem::size_of::<HotSignalState>() == 64);
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const _ALIGN: () = assert!(std::mem::align_of::<HotSignalState>() == 64);
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impl HotSignalState {
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/// Creates a new zeroed state with velocity tracking disabled.
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#[must_use]
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pub const fn new(entity_id: u64, signal_type_id: u16) -> Self {
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Self::with_flags(entity_id, signal_type_id, false)
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}
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/// Creates a new zeroed state with explicit velocity flag.
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#[must_use]
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pub const fn with_flags(entity_id: u64, signal_type_id: u16, velocity_enabled: bool) -> Self {
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let flags = if velocity_enabled {
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FLAG_VELOCITY_ENABLED
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} else {
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0
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};
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Self {
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entity_id,
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last_update_ns: AtomicU64::new(0),
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signal_type_id,
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flags,
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_pad0: [0; 4],
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decay_scores: [
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AtomicU64::new(0_f64.to_bits()),
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AtomicU64::new(0_f64.to_bits()),
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AtomicU64::new(0_f64.to_bits()),
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],
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_pad1: [0; 16],
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}
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}
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/// Returns the entity ID this state belongs to. Immutable after construction.
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#[must_use]
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pub const fn entity_id(&self) -> u64 {
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self.entity_id
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}
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/// Returns the signal type ID. Immutable after construction.
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#[must_use]
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pub const fn signal_type_id(&self) -> u16 {
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self.signal_type_id
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}
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/// Returns whether velocity tracking is enabled for this signal.
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#[must_use]
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pub const fn velocity_enabled(&self) -> bool {
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self.flags & FLAG_VELOCITY_ENABLED != 0
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}
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/// Records a signal event, updating all decay scores atomically.
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///
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/// Handles both in-order and out-of-order events:
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/// - **In-order** (`event_time_ns >= last_update_ns`): decays existing scores
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/// by `dt` then adds `weight`. Advances the timestamp.
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/// - **Out-of-order** (`event_time_ns < last_update_ns`): pre-decays the
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/// weight by the event's age, then adds the reduced weight. Does NOT
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/// regress the timestamp.
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///
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/// Each decay score is updated via an independent CAS loop, so concurrent
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/// writers on different decay rates do not contend.
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#[allow(clippy::cast_precision_loss)]
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pub fn on_signal(&self, weight: f64, event_time_ns: u64, lambdas: &[f64]) {
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let last_ns = self.last_update_ns.load(Ordering::Acquire);
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if event_time_ns >= last_ns {
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// In-order path: decay existing scores forward, then add weight.
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let dt_secs = (event_time_ns - last_ns) as f64 / 1e9;
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for (i, &lambda) in lambdas.iter().take(MAX_DECAY_RATES).enumerate() {
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let decay_factor = (-lambda * dt_secs).exp();
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loop {
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let old_bits = self.decay_scores[i].load(Ordering::Acquire);
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let old_score = f64::from_bits(old_bits);
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let new_score = old_score.mul_add(decay_factor, weight);
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debug_assert!(new_score >= 0.0);
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if self.decay_scores[i]
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.compare_exchange_weak(
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old_bits,
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new_score.to_bits(),
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Ordering::AcqRel,
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Ordering::Acquire,
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)
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.is_ok()
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{
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break;
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}
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}
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}
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#[cfg(any(test, feature = "test-utils"))]
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crate::testing::crash_injector::check_crash_point(
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crate::testing::CrashPoint::SignalAggregationUpdate,
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);
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// Advance timestamp. CAS failure is acceptable: a concurrent writer
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// already pushed the timestamp further forward.
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let _ = self.last_update_ns.compare_exchange(
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last_ns,
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event_time_ns,
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Ordering::Release,
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Ordering::Relaxed,
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);
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} else {
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// Out-of-order path: pre-decay the weight by the event's age.
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let age_secs = (last_ns - event_time_ns) as f64 / 1e9;
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for (i, &lambda) in lambdas.iter().take(MAX_DECAY_RATES).enumerate() {
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let effective_weight = weight * (-lambda * age_secs).exp();
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loop {
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let old_bits = self.decay_scores[i].load(Ordering::Acquire);
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let old_score = f64::from_bits(old_bits);
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let new_score = old_score + effective_weight;
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debug_assert!(new_score >= 0.0);
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if self.decay_scores[i]
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.compare_exchange_weak(
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old_bits,
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new_score.to_bits(),
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Ordering::AcqRel,
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Ordering::Acquire,
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)
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.is_ok()
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{
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break;
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}
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}
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}
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// Do NOT update last_update_ns -- the timestamp must not regress.
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}
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}
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/// Returns the current decayed score for a given decay rate index and query time.
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///
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/// The stored score is decayed forward from `last_update_ns` to `query_time_ns`.
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/// If `query_time_ns` is in the past relative to the last update, no additional
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/// decay is applied (dt clamped to zero).
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///
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/// Out-of-bounds `decay_rate_idx` is saturated to `MAX_DECAY_RATES - 1` to
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/// avoid panicking on the hot path.
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///
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/// # Concurrency
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///
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/// Reads `last_update_ns` and the score without a lock. The score may
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/// reflect a slightly different timestamp than `query_time_ns` if a concurrent
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/// `on_signal` is in flight. This is intentional — approximate reads are
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/// acceptable for ranking. Callers must not rely on the score being exactly
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/// consistent with `query_time_ns`.
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#[must_use]
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#[allow(clippy::cast_precision_loss)]
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pub fn current_score(&self, decay_rate_idx: usize, query_time_ns: u64, lambda: f64) -> f64 {
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debug_assert!(
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decay_rate_idx < MAX_DECAY_RATES,
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"decay_rate_idx {decay_rate_idx} out of bounds (max {MAX_DECAY_RATES})"
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);
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let idx = decay_rate_idx.min(MAX_DECAY_RATES - 1);
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let last_ns = self.last_update_ns.load(Ordering::Acquire);
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let stored = f64::from_bits(self.decay_scores[idx].load(Ordering::Acquire));
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let dt_secs = if query_time_ns >= last_ns {
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(query_time_ns - last_ns) as f64 / 1e9
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} else {
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0.0
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};
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let score = stored * (-lambda * dt_secs).exp();
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score.max(0.0)
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}
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/// Returns the raw stored score for a given decay rate index, without
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/// applying any additional time-based decay.
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///
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/// Out-of-bounds `decay_rate_idx` is saturated to `MAX_DECAY_RATES - 1`.
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#[must_use]
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pub fn stored_score(&self, decay_rate_idx: usize) -> f64 {
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debug_assert!(
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decay_rate_idx < MAX_DECAY_RATES,
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"decay_rate_idx {decay_rate_idx} out of bounds (max {MAX_DECAY_RATES})"
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);
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let idx = decay_rate_idx.min(MAX_DECAY_RATES - 1);
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f64::from_bits(self.decay_scores[idx].load(Ordering::Acquire))
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}
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/// Returns the nanosecond timestamp of the most recent in-order signal event.
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#[must_use]
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pub fn last_update_ns(&self) -> u64 {
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self.last_update_ns.load(Ordering::Acquire)
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}
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/// Force-set the decay score at the given lambda index.
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///
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/// Used by reconciliation to apply merged CRDT state. Bypasses the
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/// CAS-loop increment pattern for a direct write.
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///
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/// # Ordering
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///
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/// Uses `Release` so that any subsequent `Acquire` load on the same
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/// index sees the updated score.
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pub(crate) fn force_set_score(&self, lambda_idx: usize, score: f64) {
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if lambda_idx < MAX_DECAY_RATES {
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self.decay_scores[lambda_idx].store(score.to_bits(), Ordering::Release);
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}
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}
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/// Force-set the last-update timestamp.
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///
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/// Used by reconciliation to align the timestamp with merged CRDT state.
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///
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/// # Ordering
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///
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/// Uses `Release` so that any subsequent `Acquire` load sees the
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/// updated timestamp along with any previously force-set scores.
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pub(crate) fn force_set_last_update_ns(&self, ts_ns: u64) {
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self.last_update_ns.store(ts_ns, Ordering::Release);
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}
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/// Restores state from durable storage during crash recovery or cold start.
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///
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/// Scores are stored first, then the timestamp is stored last with `Release`
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/// ordering. This ensures any reader who sees the new timestamp via `Acquire`
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/// will also see all the restored scores.
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pub fn restore(&self, last_update_ns: u64, scores: &[f64]) {
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for (i, &score) in scores.iter().take(MAX_DECAY_RATES).enumerate() {
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self.decay_scores[i].store(score.to_bits(), Ordering::Release);
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}
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// Timestamp stored LAST so readers see scores before timestamp.
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self.last_update_ns.store(last_update_ns, Ordering::Release);
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}
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}
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#[allow(clippy::missing_fields_in_debug)]
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impl fmt::Debug for HotSignalState {
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fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
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f.debug_struct("HotSignalState")
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.field("entity_id", &self.entity_id)
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.field("signal_type_id", &self.signal_type_id)
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.field("velocity_enabled", &self.velocity_enabled())
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.field("last_update_ns", &self.last_update_ns())
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.field("score[0]", &self.stored_score(0))
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.field("score[1]", &self.stored_score(1))
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.field("score[2]", &self.stored_score(2))
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.finish()
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}
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}
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#[cfg(test)]
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#[allow(
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clippy::unwrap_used,
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clippy::float_cmp,
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clippy::cast_sign_loss,
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clippy::cast_precision_loss
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)]
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#[path = "hot_tests.rs"]
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mod tests;
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